One-Two-Three Stop

Rev: June 5, 2000

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Major Suits Only

 

Used to compete with opponents. Makes it hard for them to balance or compete.

 

  1. [ 1S  Pass  2S  Pass ] : [ 3S

  2. [ 1H  1S   2H  Pass ] : [ 3H

  3. [ 1H  2C   2H  Pass  ] : [ 3H

 

1-2-3 Stop.

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This is always competitive and not invitational.

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The responder must not bid again unless making a penalty double.

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If opener wants to invite a game he must use a “Help Suit Game Try” bid. If the level is such the “Help-Suit Game Try” bid can’t be employed, then the “Maximal Overcall Double” is employed to invite partner.

 

See: "Help Suit Game Try" and "Maximal Overcall Double" conventions.