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Defense Against 3 Or 4
Level Preempts
Rev:
June 7, 2000
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Suit
Overcalls
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Overcalling
at the three- and four level requires a good six-card or longer strong suit.
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Bid
soundly in the direct seat and do your gambling in the balancing seat when
opponents have stopped below game.
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Cue-Bid
Opener’s Suit
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Shows
a powerhouse.
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You
bid 4S over opponent’s 3S you must have something like: void
AQT2 AQ743
AKJT
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If
partner bids 5C, 5D, or 5H, you pass, as he may have a very poor hand.
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If
a slam is to be made, it is up to partner to bid it.
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3NT
Overcalls of Opponent’s Three Bid
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Shows
a balanced hand with at least one stopper in the enemy’s suit
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In
the direct seat you need at least 18 or 19 HCP.
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In
the balancing seat you need at least 15 or 16 points.
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4NT
Overcall of Opponent’s Three Bid
 | Bidding
4NT
over an opening bid of 3H or 3S is a version of the “unusual notrump
overcall”.
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You
are long in both minors with a substantial hand and partner is asked to bid
his best minor.
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To
bid 4NT over 3H you have something like:
73 void
AKJ92 AJT854
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4NT
Overcall of an Opening 4H or 4S
 | 4NT
over a 4H preempt is a takeout for the two minor suit (the unusual
notrump).
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 | 4NT
over a 4S preempt is a takeout for the three unbid suits.
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Requires
a substantial hand since partner must bid at the five-level.
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Doubles
of the Preemptive Bid – Below the Game Level
If
opponent preempts with 3C, 3D, 3H, 3S, 4C, or 4D your double is for takeout.
You
need the proper shape: 4-4-4, or very strong with 4-4-3 with the three having
like 3 honors.
Point
requirements are similar to those when doubling an opening suit bid of one, but
since partner is forced to bid at higher levels you need a better hand. The
higher the level the stronger the hand.
Doubles
of the Preemptive Bid – At the Game Level
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Doubling
5C or 5D is always for penalty.
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If
the responder makes a preemptive bid by raising partner’s opening 1H to 4H
your double is always for takeout. Requirements are the same as
doubling a 3H opening bid.
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Doubling
an opening 4H or 4S bid is an “optional” double.
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Don’t
double unless you don’t care whether your partner bids or not.
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The
onus is on partner whether to bid game or better, or pass for penalty.
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Responses To Partner's Double of Opponent's Opening 4-Bid
When partner doubles the opponent’s opening four-bid, you
have a number of options. Normally, partner’s double is for penalty (a
three-level opening preempt double is for takeout).
You want to look at your hand and determine:
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You have slam possibilities
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You have a long-suited hand without slam interest
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You have a shapely hand with game potential
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You should pass for a penalty
Bidding goes as follows:
[ 4 of a suit Dbl
Pass ?? ]
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With Slam Interest:
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5 of a new suit =
slam invitation in your suit without a stopper in opponent’s suit. |
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5NT = pick a slam
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6
of opponent's suit =
jump cue bid shows 5-0-4-4 pattern (void in opponent’s suit).
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6
of a new suit = a
“shot” at slam in your suit.
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Game Try - usually no slam interest and vulnerability
dictates that your side be at game rather than penalizing opponents.
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4NT
= a two-suiter (bid up-the-line to find a fit)
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5
of opponent's suit =
cue-bid shows any one-suiter (partner relays to the next cheapest suit)
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Penalty – no slam interest
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Pass = with a
flat hand and good values since vulnerability dictates that your side go
for a penalty.
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Pass
= with a flat hand and few, if any, values.
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