Responses To 1NT

Rev: July 5, 2001

 

Back to Treatments    Back to Bridge Home

 

 

Treatment of NT Responses When:

bullet

Opener bids 1NT

bullet

Overcalling 1NT over opponent's opening bid (but not in the balancing seat)

bullet

Overcalling 2NT over opponent's opening weak two-bid.

Requirements for Bidding NT:

bullet

A balanced hand with 15 - 17 HCP.

bullet

A worthless doubleton is OK.

bullet

A stopper in opponent's suit is promised when overcalling NT after opponent opens.

bullet

And (according to Marty Bergen): Always open 1NT with a five-card major with 15 - 17 HCP and no more than one doubleton (which may be worthless). No exceptions. The benefits outweigh the risks.

bullet

With a good 6-card minor suit, 15 - 17 HCP and semi-balanced (shape of  2/3/2/6) it may be best to open 1NT if having high honors in shorts suits: Example: Kx    Kxx   Ax   AQTxxx……..open 1NT.

 

Responding When Opponents Interfere

When Opponents Double 1NT All Systems Are On

bullet

Bid a suit as if the opponent had passed - "systems are on".

bullet

Redouble - depending on partnership aggrement:
bullet

Suggests penalty of opponent’s eventual contract.

bullet

OR, having a minor suit, you redouble asking partner to bid 2C which you pass holding clubs or correct to 2D holding diamonds.

When Opponents Overcall 1NT - Treatment 1: "Systems Always On"
bullet

When opponents overcall 2C, 2D, 2H, 2S or 2NT - your double means "stolen bid".
bullet

[ 1NT  2C  DBL.... is Stayman.

bullet

When opponents overcall 2C, 2D, 2H, 2S or 2NT - any bid (other than a double) by you at the cheapest level is a "systems on" bid.
bullet

[ 1NT  2H  3C.... is Stayman

bullet

[ 1NT  2H  DBL.... is a transfer to spades (stolen bid)

bullet

[ 1NT  2D  2H.... is a transfer to spades

bullet

[ 1NT  2S  3D.... is a transfer to hearts

When Opponents Overcall 1NT- Treatment 2: Limited "Systems Always On"
bullet

When opponents overcall 2C or 2D - your double means "stolen bid".

bullet

When opponents overcall  2H, 2S or 2NT - your double is for penalty (no "stolen bid" doubles for opponent overcalls greater than 2D)
bullet

[ 1NT  (2C or 2D)  DBL.... this is a "stolen bid double".

bullet

[ 1NT  (2H, 2S or 2NT)  DBL.... is a penalty double - no "stolen bid" at this level.

bullet

Any suit bid over opponent's overcall is still "systems on".
bullet

[ 1NT  2S  3C.... is Stayman

When Opponents Overcall 1NT- Treatment 3: "Systems Always Off"
bullet

Except when opponents double, all systems are off.
bullet

Bids are natural and non-forcing

When Opponents Interfere Over 1NT- Treatment 4: "Lebensohl"
bullet

When opponents double, all systems are on.

bullet

When opponents overcall  the Lebensohl convention is used.

 

1. Popular Conventions Available

1.1 Major Suits

bullet

Regular Stayman (without Puppet Stayman)

bullet

Regular Stayman (used only in conjunction  with Puppet Stayman)

bullet

Puppet Stayman

bullet

Smolen

bullet

Jump bid in a major suit: 3H/1NT and 3S/1NT

bullet

Jacoby Transfers (with super acceptance)

bullet

Texas Transfers

1.2 Minor Suits

bullet

Minor Suit Stayman

bullet

Minor Suit Transfers (with pre-acceptance)

1.3 Responder's Approximate Strength Ranges Classified

bullet

No Game Usually = Less than 8 points

bullet

Invitational (Majors or NT) = 8 to 9 points

bullet

Invitational (Minors) = 11 to 12 points

bullet

Game Going (Majors or NT) = 10+ points

bullet

Game Going (Minors) = 13+ points

bullet

Slam Interest = 15+ points

bullet

Slam For Sure = 18+ points

 

2. Convention Application Versus Strength Range

 

No Game

Invite

Game Going

Slam Interest

Slam

Stayman (Without Puppet)

X

X

X

X

X

Stayman   (With Puppet)

X

X

 

 

 

Puppet Stayman

 

 

X

X

X

Smolen

 

 

X

 

 

Jacoby

X

X

X

X

X

Texas

 

 

X

X

X

3H/1NT

 

X

 

 

 

3S/1NT

 

 

X

X

X

Minor Suit Stayman

 

X

X

X

X

Minor Suit Transfers

X

X

X

X

X

 

3. Convention Application Versus Shape (* = less than 3 cards)

 

3/*

3/3

4/*

4/3

4/4

5/*

5/3

5/4

5/5

6/*

6/3

6/4

6/5

Stayman

 

 

X

X

X

 

 

X

 

 

 

 

 

Puppet Stayman

X

X

X

X

X

 

 

 

 

 

 

 

 

Smolen

 

 

 

 

 

 

 

X

 

 

 

 

 

Jacoby

 

 

 

 

 

X

X

X

 

X

X

X

X

Texas

 

 

 

 

 

 

 

 

 

X

X

X

X

3H/1NT

 

 

 

 

 

 

 

 

X

 

 

 

 

3S/1NT

 

 

 

 

 

 

 

 

X

 

 

 

 

Minor Suit Stayman

 

 

 

 

 

 

 

X